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» Recovering Articulated Object Models from 3D Range Data
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TOG
2002
208views more  TOG 2002»
13 years 8 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
CVPR
2005
IEEE
13 years 10 months ago
Articulated Structure from Motion by Factorization
Multibody affine Structure From Motion (SFM) methods commonly assume independent motion between objects such that the ‘measurement matrix’ has rank 4k. When multiple views ar...
Philip A. Tresadern, Ian D. Reid
3DPVT
2006
IEEE
204views Visualization» more  3DPVT 2006»
14 years 2 months ago
Multimodal 3D Shape Recovery from Texture, Silhouette and Shadow Information
Recent efforts attempt to combine together information of different passive methods. Critical issues in this research are the choice of data and how to combine such data in order ...
Luca Ballan, Guido Maria Cortelazzo
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 8 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
ISMAR
2009
IEEE
14 years 3 months ago
Mobile augmented reality based 3D snapshots
: In this paper, we present a mobile augmented reality application that is based on the acquisition of user-generated content obtained by 3D snapshotting. To take a 3D snapshot of ...
Peter Keitler, Frieder Pankratz, Björn Schwer...