This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Multibody affine Structure From Motion (SFM) methods commonly assume independent motion between objects such that the ‘measurement matrix’ has rank 4k. When multiple views ar...
Recent efforts attempt to combine together information of different passive methods. Critical issues in this research are the choice of data and how to combine such data in order ...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
: In this paper, we present a mobile augmented reality application that is based on the acquisition of user-generated content obtained by 3D snapshotting. To take a 3D snapshot of ...