The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
—Recursive subdivision schemes have been extensively used in computer graphics, computer-aided geometric design, and scientific visualization for modeling smooth surfaces of arbi...
Abstract. Manual surface reconstruction is still an everyday practice in applications involving complex irregular domains necessary for modeling biological systems. Rapid developme...