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» Recovering Illumination and Texture Using Ratio Images
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SIGGRAPH
1998
ACM
15 years 10 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
JRTIP
2007
109views more  JRTIP 2007»
15 years 5 months ago
Robust GPU-assisted camera tracking using free-form surface models
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
Kevin Köser, Bogumil Bartczak, Reinhard Koch
ECCV
2006
Springer
16 years 7 months ago
Region Covariance: A Fast Descriptor for Detection and Classification
We describe a new region descriptor and apply it to two problems, object detection and texture classification. The covariance of d-features, e.g., the three-dimensional color vecto...
Oncel Tuzel, Fatih Porikli, Peter Meer
VISUALIZATION
2000
IEEE
15 years 10 months ago
Volume illustration: non-photorealistic rendering of volume models
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...
David S. Ebert, Penny Rheingans
DCC
2002
IEEE
16 years 5 months ago
Iterated Denoising for Image Recovery
In this paper we propose an algorithm for image recovery where completely lost blocks in an image/video-frame are recovered using spatial information surrounding these blocks. Our...
Onur G. Guleryuz