Sciweavers

106 search results - page 11 / 22
» Rectangular Hybrid Games
Sort
View
HYBRID
1999
Springer
14 years 2 months ago
As Soon as Possible: Time Optimal Control for Timed Automata
In this work we tackle the following problem: given a timed automaton, and a target set F of configurations, restrict its transition relation in a systematic way so that from ever...
Eugene Asarin, Oded Maler
HICSS
2007
IEEE
95views Biometrics» more  HICSS 2007»
14 years 4 months ago
Protecting with Sensor Networks: Attention and Response
Sensor networks are expected to play an important role in hybrid protection infrastructures when combined with robots and human decision makers. In order to be effective, detectio...
Jeffrey V. Nickerson, Stephan Olariu
ACL
2010
13 years 7 months ago
Talking NPCs in a Virtual Game World
This paper describes the KomParse system, a natural-language dialog system in the three-dimensional virtual world Twinity. In order to fulfill the various communication demands be...
Tina Klüwer, Peter Adolphs, Feiyu Xu, Hans Us...
CORR
2008
Springer
107views Education» more  CORR 2008»
13 years 10 months ago
The MIMO Iterative Waterfilling Algorithm
Abstract--This paper considers the noncooperative maximization of mutual information in the vector Gaussian interference channel in a fully distributed fashion via game theory. Thi...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
NETGAMES
2006
ACM
14 years 3 months ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz