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» Reduced Depth and Visual Hulls of Complex 3D Scenes
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CVPR
2007
IEEE
14 years 9 months ago
Layered Depth Panoramas
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
SI3D
2003
ACM
14 years 18 days ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
3DPVT
2004
IEEE
181views Visualization» more  3DPVT 2004»
13 years 11 months ago
Segmenting Correlation Stereo Range Images using Surface Elements
This paper describes methods for segmenting planar surfaces from noisy 3D data obtained from correlation stereo vision. We make use of local planar surface elements called patchle...
Don Murray, James J. Little
SIGGRAPH
2000
ACM
13 years 11 months ago
Shadows for cel animation
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
RT
2001
Springer
13 years 11 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...