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» Reducibility and Completeness in Private Computations
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ICTAI
2010
IEEE
13 years 8 months ago
PKOPT: Faster k-Optimal Solution for DCOP by Improving Group Selection Strategy
A significant body of work in multiagent systems over more than two decades has focused on multi-agent coordination (1). Many challenges in multi-agent coordination can be modeled ...
Elnaz Bigdeli, Maryam Rahmaninia, Mohsen Afsharchi
VLSID
2008
IEEE
128views VLSI» more  VLSID 2008»
14 years 10 months ago
Addressing the Challenges of Synchronization/Communication and Debugging Support in Hardware/Software Cosimulation
With increasing adoption of Electronic System Level (ESL) tools, effective design and validation time has reduced to a considerable extent. Cosimulation is found to be a principal...
Banit Agrawal, Timothy Sherwood, Chulho Shin, Simo...
ICCCN
2008
IEEE
14 years 4 months ago
Clique-Based Location Estimations for Wireless Sensors in GPS-Free Environments
– In this paper we present a distributed, self-organizing, localization method for wireless sensors and a scheme for reducing position estimate errors by employing a novel concep...
Patryk Mazurkiewicz, Kin K. Leung
DSD
2007
IEEE
164views Hardware» more  DSD 2007»
14 years 4 months ago
An Efficient Hardware Architecture for Quarter-Pixel Accurate H.264 Motion Estimation
In this paper, we present an efficient hardware architecture for real-time implementation of quarter-pixel accurate variable block size motion estimation for H.264 / MPEG4 Part 10...
Serkan Oktem, Ilker Hamzaoglu
COCO
2004
Springer
104views Algorithms» more  COCO 2004»
14 years 3 months ago
Quantum Arthur-Merlin Games
This paper studies quantum Arthur–Merlin games, which are Arthur–Merlin games in which Arthur and Merlin can perform quantum computations and Merlin can send Arthur quantum in...
Chris Marriott, John Watrous