— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation ...
In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models...