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VRST
2003
ACM
14 years 1 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
13 years 6 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
ISMAR
2006
IEEE
14 years 1 months ago
Photometric inconsistency on a mixed-reality face
A mixed-reality face (MR face) is a mosaic face with real and virtual facial parts. It is presented by overlaying a virtual facial part onto a real face by using mixed-reality tec...
Masayuki Takemura, Itaru Kitahara, Yuichi Ohta
VR
1993
IEEE
176views Virtual Reality» more  VR 1993»
14 years 20 hour ago
Explorations of Display Interfaces for Virtual Reality
The technical limitations of early Virtual Reality systems made them almost teasers for showing the potential of the technology. Since these early days, many researchers have focu...
Michael F. Deering
WSCG
2003
228views more  WSCG 2003»
13 years 9 months ago
The Escritoire: A Personal Projected Display
The Escritoire is a horizontal desk surface that uses two overlapping digital projectors to create a foveal display – a large interactive surface that has a high-resolution area...
Mark Ashdown, Peter Robinson