Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
In this work, we present a framework to capture 3D models of faces in high resolutions with low computational load. The system captures only two pictures of the face, one illumina...
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Reconstruction of patient-specific 3D bone surface from 2D calibrated fluoroscopic images and a point distribution model is discussed. We present a 2D/3D reconstruction scheme comb...
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...