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CHI
2010
ACM
14 years 3 months ago
Game-y information graphics
In this paper we explore the application of formal elements of games such as goals and scores to information graphics−so called “game-y” information graphics. In order to st...
Nicholas Diakopoulos
INFOCOM
2000
IEEE
14 years 2 months ago
Understanding the Performance of TCP Pacing
Abstract—Many researchers have observed that TCP’s congestion control mechanisms can lead to bursty traffic flows on modern high-speed networks, with a negative impact on ove...
Amit Aggarwal, Stefan Savage, Thomas E. Anderson
ICCV
1999
IEEE
14 years 2 months ago
Geodesic Active Regions for Supervised Texture Segmentation
This paper presents a novel variational method for supervised texture segmentation. The textured feature space is generated by filtering the given textured images using isotropic ...
Nikos Paragios, Rachid Deriche
ISSS
1999
IEEE
89views Hardware» more  ISSS 1999»
14 years 2 months ago
Loop Scheduling and Partitions for Hiding Memory Latencies
Partition Scheduling with Prefetching (PSP) is a memory latency hiding technique which combines the loop pipelining technique with data prefetching. In PSP, the iteration space is...
Fei Chen, Edwin Hsing-Mean Sha
EUROPAR
1999
Springer
14 years 2 months ago
I/O-Conscious Tiling for Disk-Resident Data Sets
This paper describes a tiling technique that can be used by application programmers and optimizing compilers to obtain I/O-efficient versions of regular scientific loop nests. Du...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...