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CIG
2005
IEEE
14 years 4 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
14 years 4 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...
ICALT
2008
IEEE
14 years 4 months ago
HABITAT: A Web Supported Treatment for Acquired Brain Injured
The rehabilitation of a patient with Acquired Brain Injury begins during the acute treatment phase. It is important to focus on maximizing the patient's capabilities at home ...
Elena Navarro, Víctor López-Jaquero,...
ICALT
2006
IEEE
14 years 4 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
IROS
2006
IEEE
147views Robotics» more  IROS 2006»
14 years 4 months ago
A Hybrid Control Architecture for Autonomous Robotic Fish
— This paper presents a hybrid control architecture for autonomous robotic fishes which are able to swim and navigate in unknown or dynamically changing environments. It has a t...
Jindong Liu, Huosheng Hu, Dongbing Gu