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GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
14 years 3 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
AAAI
2000
13 years 11 months ago
ADVISOR: A Machine Learning Architecture for Intelligent Tutor Construction
We have constructed ADVISOR, a two-agent machine learning architecture for intelligent tutoring systems (ITS). The purpose of this architecture is to centralize the reasoning of a...
Joseph Beck, Beverly Park Woolf, Carole R. Beal
ACL
1998
13 years 11 months ago
Learning Optimal Dialogue Strategies: A Case Study of a Spoken Dialogue Agent for Email
This paper describes a novel method by which a dialogue agent can learn to choose an optimal dialogue strategy. While it is widely agreed that dialogue strategies should be formul...
Marilyn A. Walker, Jeanne Frommer, Shrikanth Naray...
IJHIS
2006
94views more  IJHIS 2006»
13 years 10 months ago
A new fine-grained evolutionary algorithm based on cellular learning automata
In this paper, a new evolutionary computing model, called CLA-EC, is proposed. This model is a combination of a model called cellular learning automata (CLA) and the evolutionary ...
Reza Rastegar, Mohammad Reza Meybodi, Arash Hariri
IIE
2007
63views more  IIE 2007»
13 years 10 months ago
Investigation of Q-Learning in the Context of a Virtual Learning Environment
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
Dalia Baziukaite