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NETGAMES
2006
ACM
14 years 2 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
CODES
2005
IEEE
14 years 2 months ago
FlexPath NP: a network processor concept with application-driven flexible processing paths
In this paper, we present a new architectural concept for network processors called FlexPath NP. The central idea behind FlexPath NP is to systematically map network processor (NP...
Rainer Ohlendorf, Andreas Herkersdorf, Thomas Wild
HIPC
2004
Springer
14 years 2 months ago
Performance Characteristics of a Cosmology Package on Leading HPC Architectures
Abstract. The Cosmic Microwave Background (CMB) is a snapshot of the Universe some 400,000 years after the Big Bang. The pattern of anisotropies in the CMB carries a wealth of info...
Jonathan Carter, Julian Borrill, Leonid Oliker
ASAP
2008
IEEE
110views Hardware» more  ASAP 2008»
14 years 3 months ago
Design space exploration of a cooperative MIMO receiver for reconfigurable architectures
Cooperative MIMO is a new technique that allows disjoint wireless communication nodes (e.g. wireless sensors) to form a virtual antenna array to increase bandwidth, reliability an...
Shahnam Mirzaei, Ali Irturk, Ryan Kastner, Brad T....
DANCE
2002
IEEE
14 years 1 months ago
The RadioActive Networking Architecture
This paper describes the activities in Application Level Active Networks (ALAN) under the DARPA-funded RADIOACTIVE Project; this is closely related to work carried out under a Eur...
Peter T. Kirstein, Piers O'Hanlon, Ken Carlberg, P...