— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
Abstract Our work aims at developing a robust discriminant controller for robot programming by demonstration. It addresses two core issues of imitation learning, namely what to...
In multiagent environments, forms of social learning such as teaching and imitation have been shown to aid the transfer of knowledge from experts to learners in reinforcement lear...
Imitation is a powerful mechanism whereby knowledge may be transferred between agents (both biological and artificial). Key problems on the topic of imitation have emerged in vario...
Aris Alissandrakis, Chrystopher L. Nehaniv, Kersti...