— Achieving the Nash equilibria for single objective games is known to be a computationally difficult problem. However there is a special class of equilibria called evolutionary...
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
We solve a longstanding problem by providing a denotational model for nondeterministic programs that identifies two programs iff they have the same range of possible behaviours. W...
The Sequential Assessment Game model of animal contests predicts an evolutionarily stable strategy (ESS) that is a sequence of thresholds for giving up. Simulated evolution experim...