This paper discusses algorithmic and implementation aspects of a distributed remote visualization system that optimally decomposes and adaptively maps the visualization pipeline t...
Mengxia Zhu, Qishi Wu, Nageswara S. V. Rao, S. Sit...
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
J-DOS provides and integrated JAVA environment for the execution of a program across an interconnected network of heterogeneous computers. The system provides a file system, shar...
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...