Although there has been much interest in computational photography
within the research and photography communities, progress
has been hampered by the lack of a portable, programm...
Andrew Adams, Eino-Ville Talvala, Sung Hee Park, D...
This paper presents an autostereoscopic three-dimensional (3-D) surgical display with high quality integral videography (IV) rendering algorithm. IV is an animated extension of int...
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...