Sciweavers

47 search results - page 1 / 10
» Rendering Procedural Terrain by Geometry Image Warping
Sort
View
RT
2004
Springer
14 years 29 days ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
DEM
2001
Springer
247views GIS» more  DEM 2001»
14 years 3 days ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark
RT
2001
Springer
14 years 1 days ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
VISUALIZATION
1999
IEEE
13 years 12 months ago
LOD-Sprite Technique for Accelerated Terrain Rendering
We present a new rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD) representation of the scene together with reusing image spri...
Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E....
VISUALIZATION
2000
IEEE
13 years 12 months ago
Image based rendering with stable frame rates
This paper presents an efficient keyframeless image-based rendering technique. An intermediate image is used to exploit the coherences among neighboring frames. The pixels in the...
Huamin Qu, Ming Wan, Jiafa Qin, Arie E. Kaufman