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» Rendering and interaction in co-operative 3-D image analysis
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SIGGRAPH
1999
ACM
13 years 12 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
APVIS
2010
13 years 9 months ago
Interactive volumetric lighting simulating scattering and shadowing
In this paper we present a volumetric lighting model, which simulates scattering as well as shadowing in order to generate high quality volume renderings. By approximating light t...
Timo Ropinski, Christian Döring, Christof Rez...
IBPRIA
2007
Springer
14 years 1 months ago
Real-Time Facial Expression Recognition for Natural Interaction
The recognition of emotional information is a key step toward giving computers the ability to interact more naturally and intelligently with people. This paper presents a completel...
Eva Cerezo, Isabelle Hupont, Cristina Manresa-Yee,...
SIGGRAPH
1996
ACM
13 years 11 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 22 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky