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VVS
1995
IEEE
161views Visualization» more  VVS 1995»
13 years 10 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
ICIP
2002
IEEE
14 years 8 months ago
Synthesized textures in MPEG-4
SynthesizedTextures represent continuous-tone images with a small set of vectors and color profiles. This representation is not only efficient in terms of compression ratio but al...
Yosi Yomdin, Yoram Elichai, Shlomo Birman, Ehud Sp...
ISVC
2005
Springer
14 years 6 days ago
Capturing and View-Dependent Rendering of Billboard Models
In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
CGF
2008
156views more  CGF 2008»
13 years 6 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
PG
2003
IEEE
13 years 12 months ago
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
This paper presents several methods for shading meshes from scanned paint samples that represent dark to light transitions. Our techniques emphasize artistic control of brush stro...
Christopher D. Kulla, James D. Tucek, Reynold J. B...