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» Rendering of multiresolution models with texture
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CA
2003
IEEE
14 years 2 months ago
Melting and Flowing of Viscous Volumes
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...
Xiaoming Wei, Wei Li, Arie E. Kaufman

Book
9504views
15 years 6 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis
ICCV
2001
IEEE
14 years 10 months ago
Determining Reflectance Parameters and Illumination Distribution from a Sparse Set of Images for View-dependent Image Synthesis
A framework for photo-realistic view-dependent image synthesis of a shiny object from a sparse set of images and a geometric model is proposed. Each image is aligned with the 3D m...
Ko Nishino, Zhengyou Zhang, Katsushi Ikeuchi
APGV
2004
ACM
102views Visualization» more  APGV 2004»
14 years 2 months ago
Second order image statistics in computer graphics
The class of all natural images is an extremely small fraction of all possible images. Some of the structure of natural images can be modeled statistically, revealing striking reg...
Erik Reinhard, Peter Shirley, Michael Ashikhmin, T...
SIGGRAPH
1996
ACM
14 years 26 days ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe