The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
We describe a language-independent and specificationdriven program rendering tool that is able to produce highquality code renderings of arbitrary complexity. The tool can incorp...
Christian S. Collberg, Sean Davey, Todd A. Proebst...
Imaged-based rendering is a well-known method in computer graphics to achieve photo-realistic images. In this paper we show how conventional image-based rendering algorithms can b...