Sciweavers

3669 search results - page 679 / 734
» Rendering
Sort
View
COLCOM
2009
IEEE
14 years 2 months ago
Efficient dissemination of personalized video content in resource-constrained environments
— Video streaming on mobile devices such as PDA’s, laptop PCs, pocket PCs and cell phones is becoming increasingly popular. These mobile devices are typically constrained by th...
Piyush Parate, Lakshmish Ramaswamy, Suchendra M. B...
SAC
2009
ACM
14 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
EUROGP
2009
Springer
105views Optimization» more  EUROGP 2009»
14 years 2 months ago
Quantum Circuit Synthesis with Adaptive Parameters Control
The contribution presented herein proposes an adaptive genetic algorithm applied to quantum logic circuit synthesis that, dynamically adjusts its control parameters. The adaptation...
Cristian Ruican, Mihai Udrescu, Lucian Prodan, Mir...
ICAPR
2009
Springer
14 years 2 months ago
Eigen-domain Relighting of Face Images for Illumination-invariant Face Verification
In this paper, we propose a method to exploit the uniqueness in the illumination variations on the face image of a subject for face verification. Using the 3D wireframe model of a...
Vinod Pathangay, Sukhendu Das
DEM
2001
Springer
247views GIS» more  DEM 2001»
14 years 2 months ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark