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ISMB
1994
15 years 5 months ago
Predicting Location and Structure Of beta-Sheet Regions Using Stochastic Tree Grammars
We describe and demonstrate the effectiveness of a method of predicting protein secondary structures, sheet regions in particular, using a class of stochastic tree grammars as rep...
Hiroshi Mamitsuka, Naoki Abe
EUROGRAPHICS
2010
Eurographics
15 years 5 months ago
Consensus Skeleton for Non-rigid Space-time Registration
We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local an...
Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Bao...
ATAL
2010
Springer
15 years 5 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
SI3D
2010
ACM
15 years 4 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
RAS
2006
126views more  RAS 2006»
15 years 4 months ago
Multi-robot cooperation-based mobile printer system
This paper proposes a mobile printer system (MPS) based on multi-robot cooperation. The system consists of multiple mobile robots, a wireless LAN system, a graphic user interface ...
Kang-Hee Lee, Jong-Hwan Kim
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