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SIGGRAPH
2003
ACM
14 years 1 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
SIGGRAPH
1999
ACM
14 years 23 days ago
Modeling and Rendering of Weathered Stone
Stone is widespread in its use as a building material and artistic medium. One of its most remarkable qualities is that it changes appearance as it interacts with the environment....
Julie Dorsey, Alan Edelman, Henrik Wann Jensen, Ju...
SIGGRAPH
1999
ACM
14 years 23 days ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
APGV
2006
ACM
138views Visualization» more  APGV 2006»
13 years 10 months ago
Verification of rendering quality from measured BTFs
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
Jan Meseth, Gero Müller, Reinhard Klein, Flor...
FPL
2007
Springer
190views Hardware» more  FPL 2007»
14 years 2 months ago
Automatic Accuracy-Guaranteed Bit-Width Optimization for Fixed and Floating-Point Systems
In this paper we present Minibit+, an approach that optimizes the bit-widths of fixed-point and floating-point designs, while guaranteeing accuracy. Our approach adopts differen...
William G. Osborne, Ray C. C. Cheung, José ...