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TOG
2002
96views more  TOG 2002»
13 years 8 months ago
Robust epsilon visibility
Analytic visibility algorithms, for example methods which compute a subdivided mesh to represent shadows, are notoriously unrobust and hard to use in practice. We present a new me...
Florent Duguet, George Drettakis
IROS
2007
IEEE
127views Robotics» more  IROS 2007»
14 years 2 months ago
Goal directed navigation with uncertainty in adversary locations
— This paper addresses the problem of planning for goal directed navigation in the environment that contains a number of possible adversary locations. It first shows that common...
Maxim Likhachev, Anthony Stentz
VISUALIZATION
1999
IEEE
14 years 23 days ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CGF
2008
111views more  CGF 2008»
13 years 8 months ago
An Analysis of the In-Out BRDF Factorization for View-Dependent Relighting
Interactive rendering with dynamic natural lighting and changing view is a long-standing goal in computer graphics. Recently, precomputation-based methods for all-frequency religh...
Dhruv Mahajan, Yu-Ting Tseng, Ravi Ramamoorthi
SIGMETRICS
2008
ACM
113views Hardware» more  SIGMETRICS 2008»
13 years 8 months ago
Layered interval codes for tcam-based classification
Ternary content-addressable memories (TCAMs) are increasingly used for high-speed packet classification. TCAMs compare packet headers against all rules in a classification database...
Anat Bremler-Barr, David Hay, Danny Hendler, Boris...