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» Requirements for Machine Lifelong Learning
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ECTEL
2006
Springer
14 years 2 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
Iván Martínez-Ortiz, Pablo Moreno-Ge...
ICML
2002
IEEE
14 years 11 months ago
Learning to Share Distributed Probabilistic Beliefs
In this paper, we present a general machine learning approach to the problem of deciding when to share probabilistic beliefs between agents for distributed monitoring. Our approac...
Christopher Leckie, Kotagiri Ramamohanarao
PR
2007
104views more  PR 2007»
13 years 10 months ago
Optimizing resources in model selection for support vector machine
Tuning SVM hyperparameters is an important step in achieving a high-performance learning machine. It is usually done by minimizing an estimate of generalization error based on the...
Mathias M. Adankon, Mohamed Cheriet
ML
2002
ACM
154views Machine Learning» more  ML 2002»
13 years 10 months ago
Technical Update: Least-Squares Temporal Difference Learning
TD() is a popular family of algorithms for approximate policy evaluation in large MDPs. TD() works by incrementally updating the value function after each observed transition. It h...
Justin A. Boyan
ICML
2005
IEEE
14 years 11 months ago
An efficient method for simplifying support vector machines
In this paper we describe a new method to reduce the complexity of support vector machines by reducing the number of necessary support vectors included in their solutions. The red...
DucDung Nguyen, Tu Bao Ho