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» Requirements for a multimedia museum environment
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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
EDBT
2004
ACM
139views Database» more  EDBT 2004»
14 years 7 months ago
GRIDS, Databases, and Information Systems Engineering Research
GRID technology, emerging in the late nineties, has evolved from a metacomputing architecture towards a pervasive computation and information utility. However, the architectural de...
Keith G. Jeffery
ICPP
2008
IEEE
14 years 1 months ago
Enabling Streaming Remoting on Embedded Dual-Core Processors
Dual-core processors (and, to an extent, multicore processors) have been adopted in recent years to provide platforms that satisfy the performance requirements of popular multimed...
Kun-Yuan Hsieh, Yen-Chih Liu, Po-Wen Wu, Shou-Wei ...
SIGUCCS
2003
ACM
14 years 18 days ago
Macintosh OS X: a smooth migration
The Ringling School of Art and Design is a fully accredited four year college of visual art and design with a student population of approximately 1000. The Ringling School has ach...
Scott E. Hanselman, Mahmoud Pegah
WMASH
2003
ACM
14 years 18 days ago
An end-to-end multi-path smooth handoff scheme for stream media
In the near future, wide variety of wireless networks will be merged into the Internet and allow users to continue their application with higher degree of mobility. In such enviro...
Yi Pan, Meejeong Lee, Jaime Bae Kim, Tatsuya Suda