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CSCW
2008
ACM
13 years 10 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
AVI
2006
13 years 10 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
SAMOS
2005
Springer
14 years 2 months ago
A Case for Visualization-Integrated System-Level Design Space Exploration
Design space exploration plays an essential role in the system-level design of embedded systems. It is imperative therefore to have efficient and effective exploration tools in th...
Andy D. Pimentel
STORYTELLING
2007
Springer
14 years 3 months ago
Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
Ulrike Spierling
ACMIDC
2008
13 years 11 months ago
Supporting children as they program to make physical and virtual objects interact
I develop technological tools to help communities of children creatively solve problems as they program computers. The Hook-ups project introduces computational tools that support...
Amon Millner