This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
An evolutionary reinforcement-learning algorithm, the operation of which was not associated with an optimality condition, was instantiated in an artificial organism. The algorithm ...
This work presents a new approach that allows the use of cases in a case base as heuristics to speed up Reinforcement Learning algorithms, combining Case Based Reasoning (CBR) and ...
Reinaldo A. C. Bianchi, Raquel Ros, Ramon Ló...
Abstract. Feature selection in reinforcement learning (RL), i.e. choosing basis functions such that useful approximations of the unkown value function can be obtained, is one of th...
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...