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» Responsibility for believing
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AGS
2009
Springer
14 years 4 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
IWC
1998
63views more  IWC 1998»
13 years 9 months ago
Interaction in the large
Most work in HCI focuses on interaction in the small: where tasks take a few minutes or hours and individual actions receive feedback within seconds. In contrast, many collaborati...
Alan J. Dix, Devina Ramduny, Julie Wilkinson
IV
2008
IEEE
91views Visualization» more  IV 2008»
14 years 4 months ago
Candidate Mapping: Finding Your Place Amongst the Candidates
The process ofvoting for a candidate involves selecting an individual who best matches a personal system of values and beliefs. Typically, voters must select a candidate whom they...
Justin Donaldson, William R. Hazlewood
MUM
2005
ACM
169views Multimedia» more  MUM 2005»
14 years 3 months ago
Mobile phone based AR scene assembly
In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such...
Anders Henrysson, Mark Ollila, Mark Billinghurst
PREMI
2005
Springer
14 years 3 months ago
Systematically Evolving Configuration Parameters for Computational Intelligence Methods
The configuration of a computational intelligence (CI) method is responsible for its intelligence (e.g. tolerance, flexibility) as well as its accuracy. In this paper, we investiga...
Jason M. Proctor, Rosina Weber