Abstract. This paper explores using information about program branch probabilities to optimise reconfigurable designs. The basic premise is to promote utilization by dedicating mo...
There exist several approaches to improve the quality of evolution. In this paper, a priori design knowledge as a part of evolving systems is discussed. Further, experiments are r...
Reconfigurable computing systems remain difficult to use and program. One way to increase design productivity for these systems is through reuse of previously developed and veri...
Instruction reuse is a microarchitectural technique that improves the execution time of a program by removing redundant computations at run-time. Although this is the job of an op...