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GECCO
2004
Springer
105views Optimization» more  GECCO 2004»
14 years 3 months ago
Evolution-Based Deliberative Planning for Cooperating Unmanned Ground Vehicles in a Dynamic Environment
Many challenges remain in the development of tactical planning systems that will enable automated, cooperative replanning of routes and mission assignments for multiple unmanned gr...
Talib S. Hussain, David J. Montana, Gordon Vidaver
PRIMA
2009
Springer
14 years 2 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
IPPS
1998
IEEE
14 years 2 months ago
An Architecture for Network Resource Monitoring in a Distributed Environment
As part of its HiPer-D Program, the United States Navy is developing an experimental distributed system which achieves survivability by dynamically reconfiguring the system using ...
Philip M. Irey IV, Robert W. Hott, David T. Marlow
ATAL
2006
Springer
14 years 1 months ago
ACTIVE: agile coordinator testbed integrated virtual environment
This paper describes the specification, design and development of ACTIVE, a testbed for the testing and simulation of large-scale agent-based systems. ACTIVE is being developed as...
G. Emami, J. Cheng, D. Cornwell, M. Feldhousen, C....
DAS
2008
Springer
13 years 12 months ago
Writer-Dependent Recognition of Handwritten Whiteboard Notes in Smart Meeting Room Environments
In this paper we present a writer-dependent handwriting recognition system based on hidden Markov models (HMMs). This system, which has been developed in the context of research o...
Marcus Liwicki, Andreas Schlapbach, Horst Bunke