Sciweavers

7262 search results - page 1335 / 1453
» Reversible Computer Hardware
Sort
View
FDG
2009
ACM
15 years 11 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
HPDC
2008
IEEE
15 years 11 months ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
VTC
2008
IEEE
236views Communications» more  VTC 2008»
15 years 11 months ago
Apriori-LLR-Threshold-Assisted K-Best Sphere Detection for MIMO Channels
—When the maximum number of best candidates retained at each tree search level of the K-Best Sphere Detection (SD) is kept low for the sake of maintaining a low memory requiremen...
Li Wang, Lei Xu, Sheng Chen, Lajos Hanzo
HPCA
2007
IEEE
15 years 11 months ago
An Adaptive Cache Coherence Protocol Optimized for Producer-Consumer Sharing
Shared memory multiprocessors play an increasingly important role in enterprise and scientific computing facilities. Remote misses limit the performance of shared memory applicat...
Liqun Cheng, John B. Carter, Donglai Dai
HPDC
2007
IEEE
15 years 11 months ago
Direct-pNFS: scalable, transparent, and versatile access to parallel file systems
Grid computations require global access to massive data stores. To meet this need, the GridNFS project aims to provide scalable, high-performance, transparent, and secure wide-are...
Dean Hildebrand, Peter Honeyman
« Prev « First page 1335 / 1453 Last » Next »