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TEI
2010
ACM
201views Hardware» more  TEI 2010»
14 years 2 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
AIWORC
2000
IEEE
14 years 17 hour ago
Distance Learning Using Web-Based Multimedia Environment
The "schooling industry" is faced with an inescapable demand to redefine its endeavors in terms of producing learning, rather than providing instructions. We propose a h...
Khalid J. Siddiqui, Junaid Ahmed Zubairi
ADBIS
2009
Springer
144views Database» more  ADBIS 2009»
14 years 2 months ago
Learning Support and Legally Ruled Collaboration in the VirtualLife Virtual World Platform
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
Vytautas Cyras, Kristina Lapin
BCSHCI
2007
13 years 9 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
ICALT
2005
IEEE
14 years 1 months ago
Collaborative Virtual Environment Technology for People with Autism
This paper focuses on an investigation of Collaborative Virtual Environment (CVE) technology for people with autism, paying particular attention to the use of avatar representatio...
Yufang Cheng, David J. Moore, Paul McGrath, Yulei ...