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ROBOCUP
2009
Springer
110views Robotics» more  ROBOCUP 2009»
14 years 2 months ago
A Lua-based Behavior Engine for Controlling the Humanoid Robot Nao
The high-level decision making process of an autonomous robot can be seen as an hierarchically organised entity, where strategical decisions are made on the topmost layer, while th...
Tim Niemüller, Alexander Ferrein, Gerhard Lak...
ROBOCUP
2004
Springer
138views Robotics» more  ROBOCUP 2004»
14 years 25 days ago
An Algorithm That Recognizes and Reproduces Distinct Types of Humanoid Motion Based on Periodically-Constrained Nonlinear PCA
Abstract. This paper proposes a new algorithm for the automatic segmentation of motion data from a humanoid soccer playing robot that allows feedforward neural networks to generali...
Rawichote Chalodhorn, Karl F. MacDorman, Minoru As...
ROBOCUP
1998
Springer
146views Robotics» more  ROBOCUP 1998»
13 years 11 months ago
Rocco: A RoboCup Soccer Commentator System
With the attempt to enable robots to play soccer games, the RoboCup challenge poses a demanding standard problem for AI and intelligent robotics research. The rich domain of robot ...
Dirk Voelz, Elisabeth André, Gerd Herzog, T...
AGENTS
1997
Springer
13 years 11 months ago
RoboCup: The Robot World Cup Initiative
The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integ...
Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Its...
ISER
2000
Springer
111views Robotics» more  ISER 2000»
13 years 11 months ago
Progress in RoboCup Soccer Research in 2000
: In addition to researchers in AI and robotics, RoboCup attracts ordinary people, especially kids, high school and university students. Over 3000 people from 35 nations around the...
Minoru Asada, Andreas Birk 0002, Enrico Pagello, M...