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ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
14 years 5 days ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
ROBOCUP
1999
Springer
102views Robotics» more  ROBOCUP 1999»
14 years 26 days ago
A Method for Localization by Integration of Imprecise Vision and a Field Model
In recent years, many researchers in AI and Robotics pay attention to RoboCup, because robotic soccer games needs various techniques in AI and Robotics, such as navigation, behavi...
Kazunori Terada, Kouji Mochizuki, Atsushi Ueno, Hi...
ROBOCUP
1999
Springer
94views Robotics» more  ROBOCUP 1999»
14 years 26 days ago
A Functional Architecture for a Team of Fully Autonomous Cooperative Robots
A three-level functional architecture for a team of mobile robots is described in detail, including the de nition of the role assigned to each level, the main concepts involved, a...
Pedro U. Lima, Rodrigo M. M. Ventura, Pedro Apar&i...
ICRA
2006
IEEE
121views Robotics» more  ICRA 2006»
14 years 2 months ago
Online Trajectory Generation for Omnidirectional Biped Walking
Abstract— This paper describes the online generation of trajectories for omnidirectional walking on two legs. The gait can be parameterized using walking direction, walking speed...
Sven Behnke
ROBOCUP
2001
Springer
98views Robotics» more  ROBOCUP 2001»
14 years 1 months ago
A Two-Tiered Approach to Self-Localization
Abstract. This paper describes a two-tiered approach to the self-localization problem for soccer playing robots using generic off-the-shelf color cameras. The solution consists of...
Frank de Jong, Jurjen Caarls, Robert Bartelds, Pie...