Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
In recent years, many researchers in AI and Robotics pay attention to RoboCup, because robotic soccer games needs various techniques in AI and Robotics, such as navigation, behavi...
A three-level functional architecture for a team of mobile robots is described in detail, including the de nition of the role assigned to each level, the main concepts involved, a...
Pedro U. Lima, Rodrigo M. M. Ventura, Pedro Apar&i...
Abstract— This paper describes the online generation of trajectories for omnidirectional walking on two legs. The gait can be parameterized using walking direction, walking speed...
Abstract. This paper describes a two-tiered approach to the self-localization problem for soccer playing robots using generic off-the-shelf color cameras. The solution consists of...
Frank de Jong, Jurjen Caarls, Robert Bartelds, Pie...