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TIP
1998
456views more  TIP 1998»
12 years 5 months ago
Snakes, Shapes, and Gradient Vector Flow
Snakes, or active contours, are used extensively in computer vision and image processing applications, particularly to locate object boundaries. Problems associated with initiali...
Chenyang Xu, Jerry L. Prince
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 3 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
CIVR
2009
Springer
257views Image Analysis» more  CIVR 2009»
14 years 3 months ago
Trajectory-based handball video understanding
This paper presents a content-based approach for understanding handball videos. Tracked players are characterized by their 2D trajectories in the court plane. The trajectories and...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
CVPR
2011
IEEE
13 years 2 months ago
A Two-Stage Reconstruction Approach for Seeing Through Water
Several attempts have been lately proposed to tackle the problem of recovering the original image of an underwater scene using a sequence distorted by water waves. The main draw...
Omar Oreifej, Guang Shu, Teresa Pace, and Mubarak ...
SIGGRAPH
1996
ACM
14 years 1 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...