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ICPR
2010
IEEE
14 years 2 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
ISMAR
2002
IEEE
14 years 13 days ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
ICMCS
2007
IEEE
307views Multimedia» more  ICMCS 2007»
14 years 1 months ago
A Real-Time Hand Gesture Recognition Method
Compared with the traditional interaction approaches, such as keyboard, mouse, pen, etc, vision based hand interaction is more natural and efficient. In this paper, we proposed a...
Yikai Fang, Kongqiao Wang, Jian Cheng, Hanqing Lu
ICRA
2006
IEEE
100views Robotics» more  ICRA 2006»
14 years 1 months ago
Learning EMG Control of a Robotic Hand: Towards Active Prostheses
— We introduce a method based on support vector machines which can detect opening and closing actions of the human thumb, index finger, and other fingers recorded via surface E...
Sebastian Bitzer, P. Patrick van der Smagt
WACV
2005
IEEE
14 years 1 months ago
Automatic 2D Hand Tracking in Video Sequences
In gesture and sign language video sequences, hand motion tends to be rapid, and hands frequently appear in front of each other or in front of the face. Thus, hand location is oft...
Quan Yuan, Stan Sclaroff, Vassilis Athitsos