By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
In this paper, a semi-automatic method to capture motion data from a single-camera video is proposed. The input video is first segmented and analyzed, and a 3D character model wit...
Tracking human lips in video is an important but notoriously dicult task. To accurately recover their motions in 3D from any head pose is an even more challenging task, though s...
A model-based approach to reconstruction of 3D human arm motion from a monocular image sequence taken under orthographic projection is presented. The reconstruction is divided into...