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ISWC
2002
IEEE
14 years 12 days ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
ISMAR
2009
IEEE
14 years 2 months ago
Augmented touch without visual obtrusion
Visuo-haptic mixed reality consists of adding to a real scene the ability to see and touch virtual objects. It requires the use of seethrough display technology for visually mixin...
Francesco I. Cosco, Carlos Garre, Fabio Bruno, Mau...
ISMAR
2006
IEEE
14 years 1 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
ISMAR
2005
IEEE
14 years 1 months ago
Camera-Marker Alignment Framework and Comparison with Hand-Eye Calibration for Augmented Reality Applications
An integral part of every augmented reality system is the calibration between camera and camera-mounted tracking markers. Accuracy and robustness of the AR overlay process is grea...
Gérald Bianchi, Christian Wengert, Matthias...
3DPVT
2002
IEEE
137views Visualization» more  3DPVT 2002»
14 years 14 days ago
Uncalibrated Narrow Baseline Augmented Reality
We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
Annie Yao, Andrew Calway