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ISMAR
2007
IEEE
14 years 2 months ago
Real-Time Object Tracking for Augmented Reality Combining Graph Cuts and Optical Flow
We present an efficient and accurate object tracking algorithm based on the concept of graph cut segmentation. The ability to track visible objects in real-time provides an inval...
Jonathan Mooser, Suya You, Ulrich Neumann
WACV
2007
IEEE
14 years 2 months ago
A Two-stage Algorithm for Shoreline Detection
Shoreline detection plays an important role in vision based navigation for autonomous surface vehicles (ASVs). It is a challenging task because of the diversity in near-bank scena...
Xiaojin Gong, Anbumani Subramanian, Christopher L....
MCAM
2007
Springer
238views Multimedia» more  MCAM 2007»
14 years 2 months ago
A Three-Level Scheme for Real-Time Ball Tracking
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
3DPVT
2006
IEEE
242views Visualization» more  3DPVT 2006»
14 years 2 months ago
Towards On-Line Digital Doubles
We present a modular system for real-time 3D-scanning of human bodies under motion. The high-resolution shape and colour appearance is captured by several scanning units positione...
Andreas Griesser, Nico Cornelis, Luc J. Van Gool
ICMCS
2006
IEEE
118views Multimedia» more  ICMCS 2006»
14 years 2 months ago
Spread-Spectrum Substitution watermarking Game
In the integrity checking context of multimedia contents, a malicious user aims at devising a forged content in order to fool a watermarker by making him use as a genuine content....
Jean-Philippe Boyer, Pierre Duhamel, Jacques Blanc...