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STOC
2003
ACM
137views Algorithms» more  STOC 2003»
14 years 9 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
CISC
2009
Springer
148views Cryptology» more  CISC 2009»
13 years 6 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell
DSL
2009
13 years 6 months ago
Varying Domain Representations in Hagl
Abstract. Experimental game theory is an increasingly important research tool in many fields, providing insight into strategic behavior through simulation and experimentation on ga...
Eric Walkingshaw, Martin Erwig
ICDE
2007
IEEE
144views Database» more  ICDE 2007»
14 years 3 months ago
Control Theory: a Foundational Technique for Self Managing Databases
Control theory is a well established discipline that has emerged from aeronautical, electrical, and mechanical engineering to provide a formal approach to building robust systems....
Sam Lightstone, Maheswaran Surendra, Yixin Diao, S...
HYBRID
1997
Springer
14 years 1 months ago
Robust Timed Automata
We de ne robust timed automata, which are timed automata that accept all trajectories \robustly": if a robust timed automaton accepts a trajectory, then it must accept neighbo...
Vineet Gupta, Thomas A. Henzinger, Radha Jagadeesa...