This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
While performance, area, and power constraints have been the driving force in designing current communication-enabled embedded systems, post-fabrication and run-time adaptability ...
We present a new technique for compiling run-time reconfigurable hardware designs. Run-time reconfigurable embedded systems can deliver promising benefits over implementations in ...
Tiny embedded systems have not been an ideal outfit for high performance computing due to their constrained resources. Limitations in processing power, battery life, communication ...
Abstract - Recent advances in multimedia network systems have led to the development of a new generation of applications that associate the use of various multimedia objects. The c...