The goal of computational auditory scene analysis (CASA) is to create computer systems that can take as input a mixture of sounds and form packages of acoustic evidence such that ...
In this paper we present a novel methodology for partial (re-)configuration that can be used for most bitstream configured hardware (HW). In particular low priced and not for part...
The problem of clustering is often addressed with techniques based on a Voronoi partition of the data space. Vector quantization is based on a similar principle, but it is a diffe...
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Daedalus is a system-level design flow for the design of multiprocessor system-on-chip (MP-SoC) based embedded multimedia systems. It offers a fully integrated tool-flow in which ...
Hristo Nikolov, Mark Thompson, Todor Stefanov, And...