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CHI
2007
ACM
14 years 8 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CHI
2006
ACM
14 years 8 months ago
Broken expectations in the digital home
As part of an ongoing effort to understand ease of use of digital home technologies, we undertook an exploratory study of people who use their home networks for more than just bro...
Sara A. Bly, Bill N. Schilit, David W. McDonald, B...
CHI
2005
ACM
14 years 8 months ago
Giving the caller the finger: collaborative responsibility for cellphone interruptions
We present a system in which a cell phone decides whether to ring by accepting votes from the others in a conversation with the called party. When a call comes in, the phone first...
Stefan Marti, Chris Schmandt
IUI
2009
ACM
14 years 4 months ago
Have a say over what you see: evaluating interactive compression techniques
We all encounter many documents on a daily basis that we do not have time to process in their entirety. Nevertheless, we lack good tools to rapidly skim and identify key informati...
Simon Tucker, Steve Whittaker
HUC
2009
Springer
14 years 10 days ago
Understanding file access mechanisms for embedded Ubicomp collaboration interfaces
This paper explores the nature of interfaces to support people in accessing their files at tabletop displays embedded in the environment. To do this, we designed a study comparin...
Anthony Collins, Anastasia Bezerianos, Gregor McEw...