Privacy is often cited as the main reason to adopt a multiagent approach for a certain problem. This also holds true for multiagent planning. Still, papers on multiagent planning ...
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
In this paper we describe the Automatic Task Demonstration Generator (ATDG), a system implemented into a software prototype for teaching the operation of a robot manipulator deplo...
Khaled Belghith, Benjamin Auder, Froduald Kabanza,...
d Abstract) Thibault Kruse, Alexandra Kirsch, E. Akin Sisbot, Rachid Alami A robot moving in the presence of humans is highly constrained by the dynamic environment and the need t...
Thibault Kruse, Alexandra Kirsch, Emrah Akin Sisbo...
The motion-planning problem, involving the computation of a collision-free path for a moving entity amidst obstacles, is a central problem in fields like Robotics and Game Design....