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SEKE
2001
Springer
15 years 10 months ago
Adapting Game Technology to Support Individual and Organizational Learning
It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to...
Emily Oh Navarro, André van der Hoek
HICSS
2006
IEEE
141views Biometrics» more  HICSS 2006»
15 years 12 months ago
Temporal Implications of Information Technology for Work Practices: Organizing in and for Time in an Emergency Department
We investigate the temporal implications of information technology by examining its use in the work practices of physicians and nurses in an emergency department. We conceptualize...
Zixing Shen, Youngjin Yoo, Kalle Lyytinen
CHI
2010
ACM
16 years 19 days ago
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Global warming, and the climate change it induces, is an urgent global issue. One remedy to this problem, and the focus of this paper, is to motivate sustainable energy usage beha...
Helen Ai He, Saul Greenberg, Elaine M. Huang
ICCAD
2008
IEEE
147views Hardware» more  ICCAD 2008»
16 years 2 months ago
Overlay aware interconnect and timing variation modeling for double patterning technology
— As Double Patterning Technology (DPT) becomes the only solution for 32-nm lithography process, we need to investigate how DPT affects the performance of a chip. In this paper, ...
Jae-Seok Yang, David Z. Pan
CLUSTER
2002
IEEE
15 years 10 months ago
Leveraging Standard Core Technologies to Programmatically Build Linux Cluster Appliances
Clusters have made the jump from lab prototypes to fullfledged production computing platforms. The number, variety, and specialized configurations of these machines are increasi...
Mason J. Katz, Philip M. Papadopoulos, Greg Bruno