Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
With the growing popularity of pen-based computers comes the need to display clear handwritten characters at small sizes on low-resolution displays. This paper describes a method ...
Sara L. Su, Chenyu Wu, Ying-Qing Xu, Heung-Yeung S...
We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
A configuration management policy specifies the procedures through which a user evolves artifacts stored in a configuration management system. Different configuration management sy...
We present a noisy-OR Bayesian network model for simulation-based training, and an efficient search-based algorithm for automatic synthesis of plausible training scenarios from co...
Eugene Grois, William H. Hsu, Mikhail Voloshin, Da...