: eScience is rapidly changing the way we do research. As a result, many research labs now need non-trivial computational power. Grid and voluntary computing are well-established s...
Walfredo Cirne, Francisco Vilar Brasileiro, Nazare...
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
: This article proposes a new Ubiquitous Computing (UC) infrastructure for open access to object data that will come along with a new research agenda especially for the field of Wi...
Detlef Schoder, Christian Schmitt, Kai Fischbach, ...
Graphical information is very important in common information publishing. For visually impaired users this information is usually not accessible. Scalable Vector Graphics, a recomm...